No. 272
SPATIAL SCIENCE: FONTANA'S GAME
By : 澤光 莊
Entrant’s location : Taiwan
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Description
Based on the computational technologies, Designer/Artist Che-Kuang Chuang creates a series of complex graphics and sculptures named “Spatial Science” through CG software and 3d printing. For Chuang, the internal logic and design process is even more important than the final outcome. He is fascinated in the idea of using digital-making object to replace the original ones from daily supplies or classical artworks. Through replacement, the original objects ware given new meanings and context meanwhile turned the realities into a surreal world. Each piece of the objects is based on one unique algorithm in order to generate wired, unique also beautiful geometries.
What did you create?
Based on the computational technologies, Designer/Artist Che-Kuang Chuang creates a series of complex graphics and sculptures named “Spatial Science” through CG software and 3d printing. For Chuang, the internal logic and design process is even more important than the final outcome. He is fascinated in the idea of using digital-making object to replace the original ones from daily supplies or classical artworks. Through replacement, the original objects ware given new meanings and context meanwhile turned the realities into a surreal world. Each piece of the objects is based on one unique algorithm in order to generate wired, unique also beautiful geometries. In “Fontana’s Game(Spatial Fluidity)”, Chuang re-imagines painter Lucio Fontana’s work in a digital way. Fontana breaks the boundary between 2d and 3d space by cutting through canvas, and in Chuang’s work he tries to keep developing this idea. Through Maya software, Chuang re-created Fontana’s scars of canvas in digital space and used them to do the fluid simulation. During the simulation, the fluid particles passed through the scars and generated sophisticated geometries. In the end the final form truly broke the boundaries of 2d and 3d space, flowed into the real world and becomes complex, beautiful objects. Meanwhile during the fabrication of sculpture based on the fluid forms, the mechanical movements of 3d printer became a new type of painting actions in a 3d way. For Chuang, the final result has become a new representation for painting in the digital era.
Why did you make it?
In search of Ideal Forms and figure out the new relationship between 3d and 2d world.
How did you make it?
Use Maya Fluid system to simulate and generate the forms and fabricate it with 3d printer.
Your entry’s specification
29.7cm x42cm x6cm, PLA 3d printing, metal, wood